Training DADS with JAX¶
This notebook shows how to use QDax to train DADS on a Brax environment. It can be run locally or on Google Colab. We recommend to use a GPU. This notebook will show:
- how to define an environment
- how to define a replay buffer
- how to create a dads instance
- which functions must be defined before training
- how to launch a certain number of training steps
- how to visualise the final trajectories learned
Installation¶
You will need Python 3.11 or later, and a working JAX installation. For example, you can install JAX with:
%pip install -U "jax[cuda]"
Then, install QDax from PyPI:
%pip install -U "qdax[examples]"
import os
from IPython.display import clear_output
import functools
import jax
import jax.numpy as jnp
import qdax.tasks.brax as environments
from qdax.baselines.dads import DADS, DadsConfig, DadsTrainingState
from qdax.core.neuroevolution.buffers.buffer import QDTransition, ReplayBuffer
from qdax.core.neuroevolution.sac_td3_utils import do_iteration_fn, warmstart_buffer
from qdax.utils.plotting import plot_skills_trajectory
from IPython.display import HTML
Hyperparameters choice¶
Most hyperparameters are similar to those introduced in SAC paper, DIAYN paper and DADS paper.
The parameter descriptor_full_state is less straightforward, it concerns the information used for diversity seeking and dynamics. In DADS, one can use the full state for diversity seeking, but one can also use a prior to focus on an interesting aspect of the state. Actually, priors are often used in experiments, for instance, focusing on the x/y position rather than the full position. When descriptor_full_state is set to True, it uses the full state, when it is set to False, it uses the 'state descriptor' retrieved by the environment. Hence, it is required that the environment has one. In the future, we will add an option to use a prior function directly on the full state.
#@title QD Training Definitions Fields
#@markdown ---
env_name = 'ant_omni' #@param['ant_uni', 'hopper_uni', 'walker2d_uni', 'halfcheetah_uni', 'humanoid_uni', 'ant_omni', 'humanoid_omni']
seed = 0 #@param {type:"integer"}
env_batch_size = 250 #@param {type:"integer"}
num_steps = 1000000 #@param {type:"integer"}
warmup_steps = 0 #@param {type:"integer"}
buffer_size = 1000000 #@param {type:"integer"}
# SAC config
batch_size = 256 #@param {type:"integer"}
episode_length = 100 #@param {type:"integer"}
grad_updates_per_step = 0.25 #@param {type:"number"}
tau = 0.005 #@param {type:"number"}
learning_rate = 3e-4 #@param {type:"number"}
alpha_init = 1.0 #@param {type:"number"}
discount = 0.97 #@param {type:"number"}
reward_scaling = 1.0 #@param {type:"number"}
critic_hidden_layer_size = (256, 256) #@param {type:"raw"}
policy_hidden_layer_size = (256, 256) #@param {type:"raw"}
fix_alpha = False #@param {type:"boolean"}
normalize_observations = False #@param {type:"boolean"}
# DADS config
num_skills = 5 #@param {type:"integer"}
dynamics_update_freq = 1 #@param {type:"integer"}
normalize_target = True #@param {type:"boolean"}
descriptor_full_state = False #@param {type:"boolean"}
#@markdown ---
Init environment and replay buffer¶
Define the environment in which the policies will be trained. In this notebook, we focus on controllers learning to move a robot in a physical simulation.
# Initialize environments
assert (
env_batch_size % num_skills == 0
), "Parameter env_batch_size should be a multiple of num_skills"
num_env_per_skill = env_batch_size // num_skills
env = environments.create(
env_name=env_name,
batch_size=env_batch_size,
episode_length=episode_length,
auto_reset=True,
)
eval_env = environments.create(
env_name=env_name,
batch_size=env_batch_size,
episode_length=episode_length,
auto_reset=True,
eval_metrics=True,
)
key = jax.random.key(seed)
key, subkey_1, subkey_2 = jax.random.split(key, 3)
env_state = jax.jit(env.reset)(rng=subkey_1)
eval_env_first_state = jax.jit(eval_env.reset)(rng=subkey_2)
# Initialize buffer
dummy_transition = QDTransition.init_dummy(
observation_dim=env.observation_size + num_skills,
action_dim=env.action_size,
descriptor_dim=env.descriptor_length,
)
replay_buffer = ReplayBuffer.init(
buffer_size=buffer_size, transition=dummy_transition
)
Define the config, instantiate and initialize DADS¶
dads_config = DadsConfig(
# SAC config
batch_size=batch_size,
episode_length=episode_length,
tau=tau,
normalize_observations=normalize_observations,
learning_rate=learning_rate,
alpha_init=alpha_init,
discount=discount,
reward_scaling=reward_scaling,
critic_hidden_layer_size=critic_hidden_layer_size,
policy_hidden_layer_size=policy_hidden_layer_size,
fix_alpha=fix_alpha,
# DADS config
num_skills=num_skills,
descriptor_full_state=descriptor_full_state,
omit_input_dynamics_dim=env.descriptor_length,
dynamics_update_freq=dynamics_update_freq,
normalize_target=normalize_target,
)
if descriptor_full_state:
descriptor_size = env.observation_size
else:
descriptor_size = env.descriptor_length
# define an instance of DADS
dads = DADS(
config=dads_config,
action_size=env.action_size,
descriptor_size=descriptor_size
)
# get the initial training state
key, subkey = jax.random.split(key)
training_state = dads.init(
subkey,
action_size=env.action_size,
observation_size=env.observation_size,
descriptor_size=descriptor_size,
)
Define the skills and the policy evaluation function¶
# replications of the same skill are evaluated in parallel
skills = jnp.concatenate(
[jnp.eye(num_skills)] * num_env_per_skill,
axis=0,
)
# Make play_step functions scannable by passing static args beforehand
play_eval_step = functools.partial(
dads.play_step_fn,
deterministic=True,
env=eval_env,
skills=skills,
evaluation=True, # needed by normalizatoin mechanism
)
play_step = functools.partial(
dads.play_step_fn,
skills=skills,
env=env,
deterministic=False,
)
eval_policy = functools.partial(
dads.eval_policy_fn,
play_step_fn=play_eval_step,
eval_env_first_state=eval_env_first_state,
env_batch_size=env_batch_size,
)
Warmstart the buffer¶
One can fill the replay buffer before the beginning of the training to reduce instabilities in the first steps of the training. This step is not required at all!
# warmstart the buffer
replay_buffer, env_state, training_state = warmstart_buffer(
replay_buffer=replay_buffer,
training_state=training_state,
env_state=env_state,
num_warmstart_steps=warmup_steps,
env_batch_size=env_batch_size,
play_step_fn=play_step,
)
Prepare last utils for the training loop¶
Many Reinforcement Learning algorithm have similar training process, that can be divided in a precise training step that is repeated several times. Most of the differences are captured inside the play_step and in the update functions. Hence, once those are defined, the iteration works in the same way. For this reason, instead of coding the same function for each algorithm, we have created the do_iteration_fn that can be used by most of them. In the training script, the user just has to partial the function to give play_step, update plus a few other parameter.
from typing import Tuple, Any
from brax.envs import State as EnvState
total_num_iterations = num_steps // env_batch_size
# fix static arguments - prepare for scan
do_iteration = functools.partial(
do_iteration_fn,
env_batch_size=env_batch_size,
grad_updates_per_step=grad_updates_per_step,
play_step_fn=play_step,
update_fn=dads.update,
)
# define a function that enables do_iteration to be scanned
@jax.jit
def _scan_do_iteration(
carry: Tuple[DadsTrainingState, EnvState, ReplayBuffer],
unused_arg: Any,
) -> Tuple[Tuple[DadsTrainingState, EnvState, ReplayBuffer], Any]:
(
training_state,
env_state,
replay_buffer,
metrics,
) = do_iteration(*carry)
return (training_state, env_state, replay_buffer), metrics
Train¶
Training loop: this is a scan of the do_iteration_fn function.
# Main loop
(training_state, env_state, replay_buffer), metrics = jax.lax.scan(
_scan_do_iteration,
(training_state, env_state, replay_buffer),
(),
length=total_num_iterations,
)
Plot the trajectories of the skills at the end of the training¶
This only works when the state descriptor considered is two-dimensional, and as a real interest only when this state descriptor is the x/y position.
# Evaluation part
true_return, true_returns, diversity_returns, state_desc = eval_policy(
training_state=training_state
)
# plot the trajectory of the skills
fig, ax = plot_skills_trajectory(
trajectories=state_desc.T,
skills=skills,
min_values=[-20, -20],
max_values=[20, 20],
)
Visualize the skills in the physical simulation¶
Choose a skill¶
my_skill = 0
my_params = training_state.policy_params
possible_skills = jnp.eye(num_skills)
skill = possible_skills[my_skill]
Create an environment and jit the step and inference functions¶
# create an environment that is not vectorized
visual_env = environments.create(
env_name=env_name,
episode_length=episode_length,
auto_reset=True,
)
# jit reset/step/inference functions
jit_env_reset = jax.jit(visual_env.reset)
jit_env_step = jax.jit(visual_env.step)
@jax.jit
def jit_inference_fn(params, observation, key):
obs = jnp.concatenate([observation, skill], axis=0)
action = dads.select_action(obs, params, key, deterministic=True)
return action
Rollout in the environment and visualize¶
rollout = []
key = jax.random.key(seed=1)
state = jit_env_reset(rng=key)
while not state.done:
rollout.append(state)
key, subkey = jax.random.split(key)
action = jit_inference_fn(my_params, state.obs, subkey)
state = jit_env_step(state, action)
print(f"The trajectory of this individual contains {len(rollout)} transitions.")
HTML(html.render(visual_env.sys, [s.qp for s in rollout[:500]]))